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Posit AI Weblog: torch for optimization

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Posit AI Weblog: torch for optimization

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To this point, all torch use instances we’ve mentioned right here have been in deep studying. Nevertheless, its computerized differentiation characteristic is beneficial in different areas. One outstanding instance is numerical optimization: We are able to use torch to search out the minimal of a operate.

In actual fact, operate minimization is precisely what occurs in coaching a neural community. However there, the operate in query usually is way too complicated to even think about discovering its minima analytically. Numerical optimization goals at build up the instruments to deal with simply this complexity. To that finish, nonetheless, it begins from features which might be far much less deeply composed. As an alternative, they’re hand-crafted to pose particular challenges.

This put up is a primary introduction to numerical optimization with torch. Central takeaways are the existence and usefulness of its L-BFGS optimizer, in addition to the impression of working L-BFGS with line search. As a enjoyable add-on, we present an instance of constrained optimization, the place a constraint is enforced by way of a quadratic penalty operate.

To heat up, we take a detour, minimizing a operate “ourselves” utilizing nothing however tensors. It will transform related later, although, as the general course of will nonetheless be the identical. All modifications shall be associated to integration of optimizers and their capabilities.

Operate minimization, DYI strategy

To see how we will decrease a operate “by hand”, let’s attempt the enduring Rosenbrock operate. It is a operate with two variables:

[
f(x_1, x_2) = (a – x_1)^2 + b * (x_2 – x_1^2)^2
]

, with (a) and (b) configurable parameters usually set to 1 and 5, respectively.

In R:

library(torch)

a <- 1
b <- 5

rosenbrock <- operate(x) {
  x1 <- x[1]
  x2 <- x[2]
  (a - x1)^2 + b * (x2 - x1^2)^2
}

Its minimal is situated at (1,1), inside a slender valley surrounded by breakneck-steep cliffs:


Rosenbrock function.

Determine 1: Rosenbrock operate.

Our purpose and technique are as follows.

We need to discover the values (x_1) and (x_2) for which the operate attains its minimal. We’ve got to start out someplace; and from wherever that will get us on the graph we observe the damaging of the gradient “downwards”, descending into areas of consecutively smaller operate worth.

Concretely, in each iteration, we take the present ((x1,x2)) level, compute the operate worth in addition to the gradient, and subtract some fraction of the latter to reach at a brand new ((x1,x2)) candidate. This course of goes on till we both attain the minimal – the gradient is zero – or enchancment is under a selected threshold.

Right here is the corresponding code. For no particular causes, we begin at (-1,1) . The educational fee (the fraction of the gradient to subtract) wants some experimentation. (Attempt 0.1 and 0.001 to see its impression.)

num_iterations <- 1000

# fraction of the gradient to subtract 
lr <- 0.01

# operate enter (x1,x2)
# that is the tensor w.r.t. which we'll have torch compute the gradient
x_star <- torch_tensor(c(-1, 1), requires_grad = TRUE)

for (i in 1:num_iterations) {

  if (i %% 100 == 0) cat("Iteration: ", i, "n")

  # name operate
  worth <- rosenbrock(x_star)
  if (i %% 100 == 0) cat("Worth is: ", as.numeric(worth), "n")

  # compute gradient of worth w.r.t. params
  worth$backward()
  if (i %% 100 == 0) cat("Gradient is: ", as.matrix(x_star$grad), "nn")

  # handbook replace
  with_no_grad({
    x_star$sub_(lr * x_star$grad)
    x_star$grad$zero_()
  })
}
Iteration:  100 
Worth is:  0.3502924 
Gradient is:  -0.667685 -0.5771312 

Iteration:  200 
Worth is:  0.07398106 
Gradient is:  -0.1603189 -0.2532476 

...
...

Iteration:  900 
Worth is:  0.0001532408 
Gradient is:  -0.004811743 -0.009894371 

Iteration:  1000 
Worth is:  6.962555e-05 
Gradient is:  -0.003222887 -0.006653666 

Whereas this works, it actually serves as an example the precept. With torch offering a bunch of confirmed optimization algorithms, there is no such thing as a want for us to manually compute the candidate (mathbf{x}) values.

Operate minimization with torch optimizers

As an alternative, we let a torch optimizer replace the candidate (mathbf{x}) for us. Habitually, our first attempt is Adam.

Adam

With Adam, optimization proceeds rather a lot quicker. Reality be informed, although, selecting an excellent studying fee nonetheless takes non-negligeable experimentation. (Attempt the default studying fee, 0.001, for comparability.)

num_iterations <- 100

x_star <- torch_tensor(c(-1, 1), requires_grad = TRUE)

lr <- 1
optimizer <- optim_adam(x_star, lr)

for (i in 1:num_iterations) {
  
  if (i %% 10 == 0) cat("Iteration: ", i, "n")
  
  optimizer$zero_grad()
  worth <- rosenbrock(x_star)
  if (i %% 10 == 0) cat("Worth is: ", as.numeric(worth), "n")
  
  worth$backward()
  optimizer$step()
  
  if (i %% 10 == 0) cat("Gradient is: ", as.matrix(x_star$grad), "nn")
  
}
Iteration:  10 
Worth is:  0.8559565 
Gradient is:  -1.732036 -0.5898831 

Iteration:  20 
Worth is:  0.1282992 
Gradient is:  -3.22681 1.577383 

...
...

Iteration:  90 
Worth is:  4.003079e-05 
Gradient is:  -0.05383469 0.02346456 

Iteration:  100 
Worth is:  6.937736e-05 
Gradient is:  -0.003240437 -0.006630421 

It took us a few hundred iterations to reach at a good worth. It is a lot quicker than the handbook strategy above, however nonetheless rather a lot. Fortunately, additional enhancements are potential.

L-BFGS

Among the many many torch optimizers generally utilized in deep studying (Adam, AdamW, RMSprop …), there may be one “outsider”, significantly better identified in basic numerical optimization than in neural-networks area: L-BFGS, a.ok.a. Restricted-memory BFGS, a memory-optimized implementation of the Broyden–Fletcher–Goldfarb–Shanno optimization algorithm (BFGS).

BFGS is probably probably the most broadly used among the many so-called Quasi-Newton, second-order optimization algorithms. Versus the household of first-order algorithms that, in deciding on a descent path, make use of gradient data solely, second-order algorithms moreover take curvature data under consideration. To that finish, actual Newton strategies truly compute the Hessian (a expensive operation), whereas Quasi-Newton strategies keep away from that price and, as an alternative, resort to iterative approximation.

Trying on the contours of the Rosenbrock operate, with its extended, slender valley, it’s not tough to think about that curvature data may make a distinction. And, as you’ll see in a second, it actually does. Earlier than although, one observe on the code. When utilizing L-BFGS, it’s essential to wrap each operate name and gradient analysis in a closure (calc_loss(), within the under snippet), for them to be callable a number of instances per iteration. You may persuade your self that the closure is, actually, entered repeatedly, by inspecting this code snippet’s chatty output:

num_iterations <- 3

x_star <- torch_tensor(c(-1, 1), requires_grad = TRUE)

optimizer <- optim_lbfgs(x_star)

calc_loss <- operate() {

  optimizer$zero_grad()

  worth <- rosenbrock(x_star)
  cat("Worth is: ", as.numeric(worth), "n")

  worth$backward()
  cat("Gradient is: ", as.matrix(x_star$grad), "nn")
  worth

}

for (i in 1:num_iterations) {
  cat("Iteration: ", i, "n")
  optimizer$step(calc_loss)
}
Iteration:  1 
Worth is:  4 
Gradient is:  -4 0 

Worth is:  6 
Gradient is:  -2 10 

...
...

Worth is:  0.04880721 
Gradient is:  -0.262119 -0.1132655 

Worth is:  0.0302862 
Gradient is:  1.293824 -0.7403332 

Iteration:  2 
Worth is:  0.01697086 
Gradient is:  0.3468466 -0.3173429 

Worth is:  0.01124081 
Gradient is:  0.2420997 -0.2347881 

...
...

Worth is:  1.111701e-09 
Gradient is:  0.0002865837 -0.0001251698 

Worth is:  4.547474e-12 
Gradient is:  -1.907349e-05 9.536743e-06 

Iteration:  3 
Worth is:  4.547474e-12 
Gradient is:  -1.907349e-05 9.536743e-06 

Despite the fact that we ran the algorithm for 3 iterations, the optimum worth actually is reached after two. Seeing how properly this labored, we attempt L-BFGS on a harder operate, named flower, for fairly self-evident causes.

(But) extra enjoyable with L-BFGS

Right here is the flower operate. Mathematically, its minimal is close to (0,0), however technically the operate itself is undefined at (0,0), because the atan2 used within the operate isn’t outlined there.

a <- 1
b <- 1
c <- 4

flower <- operate(x) {
  a * torch_norm(x) + b * torch_sin(c * torch_atan2(x[2], x[1]))
}

Flower function.

Determine 2: Flower operate.

We run the identical code as above, ranging from (20,20) this time.

num_iterations <- 3

x_star <- torch_tensor(c(20, 0), requires_grad = TRUE)

optimizer <- optim_lbfgs(x_star)

calc_loss <- operate() {

  optimizer$zero_grad()

  worth <- flower(x_star)
  cat("Worth is: ", as.numeric(worth), "n")

  worth$backward()
  cat("Gradient is: ", as.matrix(x_star$grad), "n")
  
  cat("X is: ", as.matrix(x_star), "nn")
  
  worth

}

for (i in 1:num_iterations) {
  cat("Iteration: ", i, "n")
  optimizer$step(calc_loss)
}
Iteration:  1 
Worth is:  28.28427 
Gradient is:  0.8071069 0.6071068 
X is:  20 20 

...
...

Worth is:  19.33546 
Gradient is:  0.8100872 0.6188223 
X is:  12.957 14.68274 

...
...

Worth is:  18.29546 
Gradient is:  0.8096464 0.622064 
X is:  12.14691 14.06392 

...
...

Worth is:  9.853705 
Gradient is:  0.7546976 0.7025688 
X is:  5.763702 8.895616 

Worth is:  2635.866 
Gradient is:  -0.7407354 -0.6717985 
X is:  -1949.697 -1773.551 

Iteration:  2 
Worth is:  1333.113 
Gradient is:  -0.7413024 -0.6711776 
X is:  -985.4553 -897.5367 

Worth is:  30.16862 
Gradient is:  -0.7903821 -0.6266789 
X is:  -21.02814 -21.72296 

Worth is:  1281.39 
Gradient is:  0.7544561 0.6563575 
X is:  964.0121 843.7817 

Worth is:  628.1306 
Gradient is:  0.7616636 0.6480014 
X is:  475.7051 409.7372 

Worth is:  4965690 
Gradient is:  -0.7493951 -0.662123 
X is:  -3721262 -3287901 

Worth is:  2482306 
Gradient is:  -0.7503822 -0.6610042 
X is:  -1862675 -1640817 

Worth is:  8.61863e+11 
Gradient is:  0.7486113 0.6630091 
X is:  645200412672 571423064064 

Worth is:  430929412096 
Gradient is:  0.7487153 0.6628917 
X is:  322643460096 285659529216 

Worth is:  Inf 
Gradient is:  0 0 
X is:  -2.826342e+19 -2.503904e+19 

Iteration:  3 
Worth is:  Inf 
Gradient is:  0 0 
X is:  -2.826342e+19 -2.503904e+19 

This has been much less of successful. At first, loss decreases properly, however all of the sudden, the estimate dramatically overshoots, and retains bouncing between damaging and optimistic outer area ever after.

Fortunately, there’s something we will do.

Taken in isolation, what a Quasi-Newton technique like L-BFGS does is decide one of the best descent path. Nevertheless, as we simply noticed, an excellent path isn’t sufficient. With the flower operate, wherever we’re, the optimum path results in catastrophe if we keep on it lengthy sufficient. Thus, we’d like an algorithm that rigorously evaluates not solely the place to go, but in addition, how far.

For that reason, L-BFGS implementations generally incorporate line search, that’s, a algorithm indicating whether or not a proposed step size is an efficient one, or ought to be improved upon.

Particularly, torch’s L-BFGS optimizer implements the Sturdy Wolfe circumstances. We re-run the above code, altering simply two strains. Most significantly, the one the place the optimizer is instantiated:

optimizer <- optim_lbfgs(x_star, line_search_fn = "strong_wolfe")

And secondly, this time I discovered that after the third iteration, loss continued to lower for some time, so I let it run for 5 iterations. Right here is the output:

Iteration:  1 
...
...

Worth is:  -0.8838741 
Gradient is:  3.742207 7.521572 
X is:  0.09035123 -0.03220009 

Worth is:  -0.928809 
Gradient is:  1.464702 0.9466625 
X is:  0.06564617 -0.026706 

Iteration:  2 
...
...

Worth is:  -0.9991404 
Gradient is:  39.28394 93.40318 
X is:  0.0006493925 -0.0002656128 

Worth is:  -0.9992246 
Gradient is:  6.372203 12.79636 
X is:  0.0007130796 -0.0002947929 

Iteration:  3 
...
...

Worth is:  -0.9997789 
Gradient is:  3.565234 5.995832 
X is:  0.0002042478 -8.457939e-05 

Worth is:  -0.9998025 
Gradient is:  -4.614189 -13.74602 
X is:  0.0001822711 -7.553725e-05 

Iteration:  4 
...
...

Worth is:  -0.9999917 
Gradient is:  -382.3041 -921.4625 
X is:  -6.320081e-06 2.614706e-06 

Worth is:  -0.9999923 
Gradient is:  -134.0946 -321.2681 
X is:  -6.921942e-06 2.865841e-06 

Iteration:  5 
...
...

Worth is:  -0.9999999 
Gradient is:  -3446.911 -8320.007 
X is:  -7.267168e-08 3.009783e-08 

Worth is:  -0.9999999 
Gradient is:  -3419.361 -8253.501 
X is:  -7.404627e-08 3.066708e-08 

It’s nonetheless not excellent, however rather a lot higher.

Lastly, let’s go one step additional. Can we use torch for constrained optimization?

Quadratic penalty for constrained optimization

In constrained optimization, we nonetheless seek for a minimal, however that minimal can’t reside simply anyplace: Its location has to meet some variety of further circumstances. In optimization lingo, it needs to be possible.

For example, we stick with the flower operate, however add on a constraint: (mathbf{x}) has to lie exterior a circle of radius (sqrt(2)), centered on the origin. Formally, this yields the inequality constraint

[
2 – {x_1}^2 – {x_2}^2 <= 0
]

A option to decrease flower and but, on the identical time, honor the constraint is to make use of a penalty operate. With penalty strategies, the worth to be minimized is a sum of two issues: the goal operate’s output and a penalty reflecting potential constraint violation. Use of a quadratic penalty, for instance, leads to including a a number of of the sq. of the constraint operate’s output:

# x^2 + y^2 >= 2
# 2 - x^2 - y^2 <= 0
constraint <- operate(x) 2 - torch_square(torch_norm(x))

# quadratic penalty
penalty <- operate(x) torch_square(torch_max(constraint(x), different = 0))

A priori, we will’t understand how massive that a number of needs to be to implement the constraint. Due to this fact, optimization proceeds iteratively. We begin with a small multiplier, (1), say, and enhance it for so long as the constraint remains to be violated:

penalty_method <- operate(f, p, x, k_max, rho = 1, gamma = 2, num_iterations = 1) {

  for (ok in 1:k_max) {
    cat("Beginning step: ", ok, ", rho = ", rho, "n")

    decrease(f, p, x, rho, num_iterations)

    cat("Worth: ",  as.numeric(f(x)), "n")
    cat("X: ",  as.matrix(x), "n")
    
    current_penalty <- as.numeric(p(x))
    cat("Penalty: ", current_penalty, "n")
    if (current_penalty == 0) break
    
    rho <- rho * gamma
  }

}

decrease(), known as from penalty_method(), follows the standard proceedings, however now it minimizes the sum of the goal and up-weighted penalty operate outputs:

decrease <- operate(f, p, x, rho, num_iterations) {

  calc_loss <- operate() {
    optimizer$zero_grad()
    worth <- f(x) + rho * p(x)
    worth$backward()
    worth
  }

  for (i in 1:num_iterations) {
    cat("Iteration: ", i, "n")
    optimizer$step(calc_loss)
  }

}

This time, we begin from a low-target-loss, however unfeasible worth. With one more change to default L-BFGS (particularly, a lower in tolerance), we see the algorithm exiting efficiently after twenty-two iterations, on the level (0.5411692,1.306563).

x_star <- torch_tensor(c(0.5, 0.5), requires_grad = TRUE)

optimizer <- optim_lbfgs(x_star, line_search_fn = "strong_wolfe", tolerance_change = 1e-20)

penalty_method(flower, penalty, x_star, k_max = 30)
Beginning step:  1 , rho =  1 
Iteration:  1 
Worth:  0.3469974 
X:  0.5154735 1.244463 
Penalty:  0.03444662 

Beginning step:  2 , rho =  2 
Iteration:  1 
Worth:  0.3818618 
X:  0.5288152 1.276674 
Penalty:  0.008182613 

Beginning step:  3 , rho =  4 
Iteration:  1 
Worth:  0.3983252 
X:  0.5351116 1.291886 
Penalty:  0.001996888 

...
...

Beginning step:  20 , rho =  524288 
Iteration:  1 
Worth:  0.4142133 
X:  0.5411959 1.306563 
Penalty:  3.552714e-13 

Beginning step:  21 , rho =  1048576 
Iteration:  1 
Worth:  0.4142134 
X:  0.5411956 1.306563 
Penalty:  1.278977e-13 

Beginning step:  22 , rho =  2097152 
Iteration:  1 
Worth:  0.4142135 
X:  0.5411962 1.306563 
Penalty:  0 

Conclusion

Summing up, we’ve gotten a primary impression of the effectiveness of torch’s L-BFGS optimizer, particularly when used with Sturdy-Wolfe line search. In actual fact, in numerical optimization – versus deep studying, the place computational velocity is way more of a problem – there may be infrequently a purpose to not use L-BFGS with line search.

We’ve then caught a glimpse of methods to do constrained optimization, a job that arises in lots of real-world functions. In that regard, this put up feels much more like a starting than a stock-taking. There’s a lot to discover, from common technique match – when is L-BFGS properly suited to an issue? – by way of computational efficacy to applicability to completely different species of neural networks. Evidently, if this evokes you to run your personal experiments, and/or for those who use L-BFGS in your personal initiatives, we’d love to listen to your suggestions!

Thanks for studying!

Appendix

Rosenbrock operate plotting code

library(tidyverse)

a <- 1
b <- 5

rosenbrock <- operate(x) {
  x1 <- x[1]
  x2 <- x[2]
  (a - x1)^2 + b * (x2 - x1^2)^2
}

df <- expand_grid(x1 = seq(-2, 2, by = 0.01), x2 = seq(-2, 2, by = 0.01)) %>%
  rowwise() %>%
  mutate(x3 = rosenbrock(c(x1, x2))) %>%
  ungroup()

ggplot(information = df,
       aes(x = x1,
           y = x2,
           z = x3)) +
  geom_contour_filled(breaks = as.numeric(torch_logspace(-3, 3, steps = 50)),
                      present.legend = FALSE) +
  theme_minimal() +
  scale_fill_viridis_d(path = -1) +
  theme(facet.ratio = 1)

Flower operate plotting code

a <- 1
b <- 1
c <- 4

flower <- operate(x) {
  a * torch_norm(x) + b * torch_sin(c * torch_atan2(x[2], x[1]))
}

df <- expand_grid(x = seq(-3, 3, by = 0.05), y = seq(-3, 3, by = 0.05)) %>%
  rowwise() %>%
  mutate(z = flower(torch_tensor(c(x, y))) %>% as.numeric()) %>%
  ungroup()

ggplot(information = df,
       aes(x = x,
           y = y,
           z = z)) +
  geom_contour_filled(present.legend = FALSE) +
  theme_minimal() +
  scale_fill_viridis_d(path = -1) +
  theme(facet.ratio = 1)

Picture by Michael Trimble on Unsplash

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